Factsheet

Developer:
Parabole
Based in Québec, Canada

Founding date:
November 2nd, 2012

Website:
konagame.com

Press / Business contact:
press@parabole.ca

Social:
Kona on Twitter
Kona on Facebook
Kona on Steam Community

Releases:

Address:
276, rue Christophe-Colomb E, Suite 100
Québec, QC
G1K 3T2

Phone:
1-418-473-9630

Description

Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. The first installment in a series of four games, Kona is a chilly interactive tale you won't soon forget.

Features

●   Step into an interactive tale of mystery and investigate the perplexing quietness in the entire town

●   Explore a vast, frigid Northern environment and battle the elements to survive

●   Complete the first of four acts, each offering two to five hours of play

●   Enjoy the atmospheric soundtrack featuring music by Quebec folk band Curé Label

●   Experience the tale through the omniscient, third-person storyteller

●   Go back in time with a vintage look and feel reminiscent of 1970s rural communities


Videos

Kona Announcement Trailer YouTube


Images

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If you have specific requests for images, please do contact us!


There are currently no logos or icons available for Kona. Check back later for more or contact us for specific requests!


Awards & Recognition

  • "Listed in Polygon's top 100 games to look forward to in 2015" - January 1st, 2015

Selected Articles

  • "Sometimes I try random Steam Early Access games on a whim. Often, it’s a very bad idea. Kona is a big exception to that rule."
    - Nathan Grayson, Kotaku
  • "Few games manage to make their setting a memorable character in and of itself, but Kôna's 1970 Quebec already makes a haunting impression."
    - Matt Miller, Gameinformer
  • "The quietness of the game is so intense, hearing an omniscient narrator speak once you discover a clue half made me jump."
    - Christen Bejar, PC Gamer
  • "Parabole has created a stunning game of duality, effortlessly blending survivalism with detective work and well-researched history with dying folklore."
    - Stephen Turner, Destructoid
  • "It’s tremendous at creating its distinct atmosphere and then drawing you deeper in. It’s witty, spooky, and achieves an ideal sense of urgency. Weird, clamant and intriguing, this is well worth a look."
    - John Walker, Rock, Paper, Shotgun

Team & Repeating Collaborator

Alexandre Fiset
Core Team, Producer

Etienne Lemieux
Core Team, Art Director

Maxime Charbonneau
Core Team, Technical Director

Jean-François Fiset
Core Team, Community Manager

David Naud
Support Team, 3D Artist

Dominique Gagnon
Support Team, Programmer

Vincent Beaudet
Support Team, Animator

Jany Bourget
Support Team, Graphic Designer

David Bélanger
Collaborator, Writer

Curé Label
Collaborator, Music and Recording

Béatrice G. Martineau
Collaborator, English Translation

Charles Grenier
Collaborator, English Translation

SilverJack Studios
Collaborator, Sound Design

Guy Nadon
Collaborator, French Voice Actor

François Dévost
Collaborator, French Voice Actor

Forrest Rainier
Collaborator, English Voice Actor

JP Roy
Collaborator, Character Artist

Jack Zhang
Collaborator, Character Artist


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks